Default constructor.
The default constructor creates an empty/null matrix. Using null matrices in operations will typically cause errors; this constructor exists primarily for initialization within aggregate types.
- See also:
- Matrix(T_type)
-
Matrix(uint, uint, bool, T_type)
-
Matrix(uint, uint, T_iterator)
-
Matrix(const std::string&)
-
Matrix(const Matrix&)
-
Matrix(const Matrix<T_type, O, S> &)
-
Matrix(const Matrix<S_type, O, S> &)
-
Matrix(const Matrix<T_type, O, S>&, uint, uint, uint, uint)
Example:
Referenced by scythe::Matrix< T_type, M_ORDER, M_STYLE >::kronecker(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator%=(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator&=(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator*=(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator+=(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator-=(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator/=(), scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator^=(), and scythe::Matrix< T_type, M_ORDER, M_STYLE >::operator|=().